Wednesday, August 16, 2017

Welcome To The Future 2017-2018

All:

If you are reading this you are among the few students in history that WILL Be Prepared to succeed in future college or career paths. This reference site was created to allow students to have 24-hour access to my Computer Skills & Applications Curriculum! Every assignment, link, project, or important thought about my class has been carefully stored here since 2012! You will find daily instructions, lesson plans, and links to help you succeed both in my class, and in life. Feel free to use this reference anytime, and to contact me immediately if a something is unclear, or a link does not work!

My Class Rules and Syllabus will be posted below. Welcome to class, and I look forward to working with all of you!

- Mr. S

Computer Skills & Applications 2017-2018

The information provided below is posted on a public website and scholars are assumed to have read, understand, and follow all protocol and rules listed. Scholars will be bound by these rules and regulations upon entering Collegium Charter School and cannot claim ignorance of the rules as a defense for poor behavior or poor preparation. Any questions or concerns may be directed to me at hscribner@ccs.us. Parents/Guardians are encouraged to review these rules and procedures in full with every Collegium Scholar. Technology equipment, network access, and internet access are for official student use only, and may only be used to access appropriate content as outlined in the Collegium Charter School Policies and Procedures.
 
MR. SCRIBNER’S CLASSROOM RULES

1. Scholars are to enter the classroom calmly and quietly and go immediately to their assigned seats. You are to sit at a 90-degree angle to your desk with your feet on the floor and good posture (spine straight).

2. Scholars are to be in their seats and prepared to work at the beginning of the period. If you are not in your seat with your materials at the beginning of the period you are tardy. Be working on the assignment on the board/website immediately upon entering.

3. Scholars are to show respect at all times and in all manners toward themselves, others, and staff. This includes all verbal and non-verbal forms of communication including body language, facial expression and tone of voice.

4. Scholars are to be on task AT ALL TIMES and work to the best of their ability. This means you are to be working on whatever assignment is given with all of your concentration. If you are finished with an assignment early, you may read or sit quietly and wait for others. Please collaborate and communicate about the topic-at-hand and limit your off-topic conversations while working.

5. There is absolutely no gum, food, drink, candy, make-up, mirrors, electronic devices or any other distraction allowed in my class. Any of these visible will be immediately confiscated and picked up after school. Class time is for learning.

6. Scholars are to be prepared with all papers, pens, pencils, notebooks and any other materials required for class. Do not waste class time to ask to sharpen your pencil, needing paper, throwing out trash, or any other trivial matter. Be a professional student and take care of it quietly or prior to class.

7. You are to raise your hand to get permission to speak during direct instruction time. Raising your hand does not give you permission to speak; it just lets me know you want to speak. You are never to leave your seat without first raising your hand and receiving permission. This requirement is adjusted during group/team or independent work time.

8. I do not argue with Scholars. If you are told to move your seat or given any other direction you are to do so immediately and without complaint. If you feel this or any other direction is unreasonable you may arrange to discuss it with me, your counselor or arrange a parent conference on your own time. Otherwise, follow all directions immediately and without complaining. Class time is for learning.

9. You are to remain in your seat until dismissed by Mr. Scribner (or designated substitute). You are responsible to clean any trash in your area whether it is yours or not. Keep all trash with you until the bell rings and throw it out on your way out of the classroom.

10. I do not give warnings. This is your warning. Any violation of these rules will be met immediately with a 10-minute detention to be served after school and/or other consequences such as copying the rules, parent conference, or meeting with the principal.

12. If you do not come to the 10-minute detention, you will then be required to attend a full 45-minute detention and your parent/guardian will be notified of the issue. Consecutive missed detentions will result in further disciplinary action. No matter what other consequence you receive, you will have to make up the 10-minute detention.

Computer Skills & Applications Syllabus
Teacher: Mr. Harvey Scribner

Location: Collegium Charter School - 515, Room 352, Exton, PA
Contact: hscribner@ccs.us / Cell: 484-674-5011
Tutorial Time: On Request.
Conference Period: Lunch / Before or After School by Appointment

Course Description: Scholars will gain knowledge and skills in the application, design, production, and assessment of computer-based knowledge and applications. The study of technology (STEM) allows students to reinforce, apply, and transfer their academic knowledge to a variety of interesting and relevant activities, problems, and settings. In addition to their general academic and technical knowledge students gain an understanding of career opportunities available in technology (STEM) along with the requirements to gain and maintain employment in these careers. Students implement personal and interpersonal skills to strengthen individual performance in transitioning to the work force and/or post-secondary education. Scholars apply technical skills to address business applications of emerging technologies.

Topic 1: Introduction & And Syllabus, Gmail and Google Apps

Topic 2: Internet Safety & Security, Learning Style, L/R Brain

Topic 3: Photo Manipulation, Website Creation, Digital Portfolio

Topic 4: Digital Presentations

Topic 5: Interview and Research Projects, Google Docs

Topic 6: Historical Figure Facebook Project

Topic 7: Spreadsheets, Family Monthly Budget

Topic 8: Programming: Introduction to Code

Topic 9: Digital Media: Public Service Announcements (IMovie)

IMPORTANT NOTICE: ALL Building 515 Collegium Scholars are REQUIRED to use their Collegium issued Google Applications for Education GMail Address and Log-In Information while accessing CCS Electronic Equipment. 

NO PERSONAL EMAIL ADDRESSES may be used to Access Computers or Networks or Submit Assignments. All communications to and from students, parents, teachers or staff should comply with CCS Policies and Procedures. Please log into POWERSCHOOL to view Scholar grades and assignments.

Classroom Information and Procedures

Respect Yourself – Respect Others AT ALL TIMES


Be Prepared with Materials – Be on Time – Be Ready to Learn

Scholars are expected to have achieved a certain level of appropriate behavior given the number of years they have been exposed to classroom rules and procedures. Expected behaviors include but are not limited to showing respect, following instructions, participating in learning, abiding by school policies and classroom procedures. Failure to demonstrate these expected behaviors daily will trigger consequences according to the classroom, school, and district discipline police. THERE WILL BE NO WARNINGS ISSUED!

Beginning and Ending Class – Scholars should be in their seats with materials ready at the start of class. Scholars should respond to the Teacher's queue by listening or engaging in warm up activity (Journal). Scholars should respond to the Teachers queue to end class by saving files, putting up materials, turning in papers, getting the homework assignment, logging off the computer, and being ready to leave class when the bell rings. Scholars should use all allotted class time for learning by being engaged in listening, responding appropriately, or participating in assignments. Beginning and ending class in an efficient manner will allow for class time to be used appropriately.

Bathroom Breaks – Bathroom breaks should be taken during passing period. Scholars should get permission from the teacher and sign out before leaving the classroom for a bathroom break. If you are anywhere else other then the restroom or getting water disciplinary actions will be taken.

Educational Use of Equipment – Computer systems are provided for use by faculty and Scholars for educational purposes only. Games played on the computer for entertainment are not allowed unless specific permission is given. Internet surfing not directly associated with classroom assignments is not allowed. These limitations are in place to make better use of the district bandwidth and to provide a better educational learning environment for students.

Disks, Memory Drives, Cell Phones and CD’s – Scholars may bring disks, USB memory drives, and/or CD’s to school for use in computer systems with teacher approval. Any memory device/disk is not considered private and is subject to examination, search, and must be turned over to teacher upon request. Any memory device/disk inspected and found to have inappropriate material / unauthorized material is subject to confiscation and will result in demerits and other disciplinary action. Also, Scholars may not download software onto district computer systems without specific permission.

NO SCHOLAR MAY CREATE OR USE AN OUTSIDE/PRIVATE NETWORK AT ANY TIME WHILE IN SCHOOL. SCHOLARS CAUGHT CREATING A WIFI OR ACCESS POINT WITH CELLPHONES OR OTHER UNAUTHORIZED DEVICE WILL HAVE THAT DEVICE IMMEDIATELY CONFISCATED AND WILL BE SUBJECT TO ADDITIONAL DISCIPLINARY ACTION. NO UNAUTHORIZED DEVICE WILL BE CONNECTED TO THE SCHOOL NETWORK WITHOUT SPECIFIC PERMISSION. NO UNAUTHORIZED, ILLEGAL, OR INAPPROPRIATE CONTENT MAY BE ACCESSED PRIVATELY ON PERSONAL TECHNOLOGY EQUIPMENT WHILE ON SCHOOL PROPERTY.


Operating System Configuration – Adding or deleting icons to the desktop is prohibited. Changing the background on the monitor or screen saver is prohibited. Scholars should not make any changes to the configuration of the district computer systems.

No Cheating – Scholars should not share files in the attempt to cheat on assignments. File sharing should only be done if the class assignment directs a Scholars to do so. Scholars should not print multiple copies of a file in an attempt to allow others to cheat from their original works. Scholars should show integrity by not cheating or by creating an environment where others may cheat. Cheating may cause the Scholar(s) loss of some or the entire grade.

Listening – Scholars should listen while the teacher is giving directions or giving information. Scholars should attend to the directions and follow them the first time they are given. This classroom environment thrives on the importance of teamwork, leadership, integrity, honesty, work habits, and organizational skills. The Scholar is expected to use teamwork to solve problems and questions first before asking for assistance

Appropriate Language – Scholars should use appropriate language when conversing with the teacher and when conversing with other students. Slander, cursing, racial remarks, and remarks made that are demeaning to specific groups of people are inappropriate and should not be used. Scholars should demonstrate respect for the teacher, themselves, and for others in their speech and in their tone.

NO FOOD, DRINKS, GUM OR CANDY – No food or drinks are allowed in the classroom unless otherwise approved by the teacher.

Absent or Makeup Work – It is the responsibility of the Scholar to make arrangements with the teacher for work missed when absent due to illness, doctor’s appointments, field trips, school sponsored event, etc.

Radio’s, Music Players, Games, Head Phones, Cell Phones, and other electronic devices – Headphones should not be worn during class unless directed by the teacher for a specific assignment or individual work. The school policy on the use of cell phones will be strictly enforced. Personal music CD’s and DVD’s should not be brought to class and played in the CD/DVD ROM drives. These devices should be kept out of sight and not be used in the classroom. Devices that are confiscated will be taken to the Principal’s office.

Criminal Activity – Hacking and sabotage are criminal activities covered by federal and state laws. Damage to data, equipment, or functionality of software programs and operating systems are severe offenses that may be subject to substantial fines and penalties under law. Removal of hardware, equipment, software and supplies, and other properties from the classroom are considered theft. Browsing unauthorized files or district content through the school provided network is a federal crime. Scholars should not try to guess passwords to hack into teacher accounts or the accounts of others. Scholars should only access areas they are authorized to use and have been given rights to access. Scholars should use the network for academic purposes only. Network resources should not be wasted including bandwidth and printer usage. All FERPA, state and local access restrictions on content will be strictly adhered too.

Wednesday, June 7, 2017

Final Exam (MP4)

Today everyone will complete the following FINAL EXAM for Computer Skills & Applications Class (Marking Period 4: SCRIBNER)  Please follow the directions below to complete your exam.  When you are finished, there is a link below to take the Course Survey!  Both the Final Exam and the Course Survey are GRADED EVENTS!  

(Your ANSWERS on the Course Survey are not graded, but you are receiving a grade simply for completing it!)

1.  Log Into Google Drive and Click NEW to CREATE a NEW DOCUMENT
2.  Name the Document:  "MP4 Final  (Your Last Name) P (?)"
3.  SHARE the Document with Mr. S for credit at hscribner@ccs.us

Copy and Paste the questions below into a GOOGLE DOCUMENT and SHARE THEM WITH ME FOR CREDIT (hscribner@ccs.us) when you have completed them.

Answer The Following Questions (Each question should be explained with a paragraph answer, 3-4 sentences, with proper structure.):

Question 1:  Describe how technology has changed the world you live in (compare it to the world your parents and grandparents grew up in):

Question 2:  Explain how the technology tools you have been taught this year will help you in High School.

Question 3:  Describe a time when you could pass on your knowledge in the coming year.  Who would you teach?  What skills or tools would you show someone else?  Why?

Question 4:  Explain how you will protect yourself online for the rest of your life.  List at least three (3) ways to improve your Internet Safety and Security Level.

Final Question:  Choose four (4) of the tools below and answer the following questions for each:
  1.   Describe the tool and the project you completed with it?
  2.   What projects could you complete with it?
  3.   How could you use this tool outside of school (home or business uses)?
Tool List:  Google Documents, Google Spreadsheets,  Google Slides, Windows Movie Maker, PIXLR.com, Online Surveys, Google Drive, Code.Org, Gamestar Mechanic, Soundation, Voki, Khan Academy, Strikingly.com, Draw.io, FBI.SOS.GOV, NSTeens.Org, Google Classroom, Schoology, or you may choose one (1) online tool you know about that we did not cover this marking period.

See the example below for an idea of what I am looking for: 
FINAL QUESTION EXAMPLE ANSWER (Do Not Use As One Of Your Answers!)
1.  GMAIL/EMAIL:  Email is used in place of sending letters to people.  It is electronic mail that can be transmitted electronically.  Senders can write a letter in different formats and then by addressing it to as many people as required, send each recipient the same message.  Recipients can send replies, and emails can be forwarded.  Everything happens in fractions of a second.  The sender can also attach files such as documents, pictures and hyperlinks along with the email.  We have used email all year to communicate, turn in work, and to receive classroom instructions.


WHEN YOU HAVE FINISHED THE FINAL EXAM AND SHARED IT WITH MR. S FOR CREDIT, PLEASE TAKE A FEW MINUTES TO FILL OUT THIS BRIEF SURVEY:


Thursday, May 25, 2017

National Security Agency (NSA) DAY OF CYBER Program

Today everyone will log into the LifeJourney website and start to discover possible jobs in the field of cyber-security.  Please go to the following website, and use the Class Code below to sign-up. ​This is a website sponsored by the NSA to help students learn about possible future careers there.  You can sign in anytime and complete the levels on your own, outside class.  You will participate in the NSA Day Of Cyber​.  The NSA Day of CYBER is a free online program that allows students to experience a day in the life of the nation's top cyber-security experts - in just a short amount of time.


LifeJourney™ is an online career simulation experience that empowers students and individuals to test-drive future career opportunities relating to STEM and gain exposure to the skills they'll need to achieve the future they want.

The Class Code is k1j9rar

Have fun with this program, and use the rest of your time to work on anything you might owe me for class.

Thanks,

Mr. S

Wednesday, May 24, 2017

Essential "55" Reflection Assignment (MP4)

Today I want you to think about your goals in life. Please review the following video in class: https://www.youtube.com/watch?v=ja-n5qUNRi8 and participate in the discussion afterwards. We will spend time reviewing the Essential "55" by Ron Clark.

Please follow the directions on the worksheet you received in class to complete this project for credit. MAKE SURE YOUR READ ALL OF THE "55" RULES PRIOR TO CHOOSING THREE (3) TO WRITE ABOUT ON THE WORKSHEET. If you do not get a worksheet in class, or you want to complete this at home for any reason, I am providing links to a Google Document copy of the worksheet. You will need to Click the Link to the "Essential 55 Goal Worksheet" and it will open in your Google Drive. Click FILE and MAKE A COPY to create a copy of the worksheet in your own Google Drive. Complete the worksheet and then SHARE it with Mr. S (hscribner@ccs,us) for credit.

NOTE: IF YOU WOULD LIKE TO MAKE UP A "RULE", YOU MAY INCLUDE ONE IN THE THIRD SPACE PROVIDED ON THE WORKSHEET.

Here are the links you will need:


Next week, in class, we will start our unit on research and create Historical Figure Facebook Pages.  Thank you for your time and effort on this worksheet.

- Mr. S

OBJECTIVE & STUDENT OUTCOMES
Students will reflect on their goals and talents after viewing a video designed to help them understand how important it is to recognize the power of having dreams and setting realistic goals to achieve them.

Students have also been given instruction on the Essential "55" in most other classes. Students will be able to select, write, and comment on their TOP 3 rules. Students should list why they chose the rules.

STUDENTS MUST READ ALL DIRECTIONS ON THIS WEBSITE PRIOR TO STARTING ANY ASSIGNED TASKS. PLEASE FOLLOW ALL DIRECTIONS AS GIVEN FOR FULL CREDIT!

Students will also use class time to review the "Essential 55" document, choose their TOP 3 Rules, write each rule, and explain why they chose the rule. Worksheets are due before class ends.

Thursday, May 18, 2017

History of Digital Animation - Substitute Lesson Plan IV (MP4 - 2017)

Today you will learn about the History of Digital Animation.  Please enter class and sign into your Google Accounts (If you are in the Technology Lab).  Begin the class by viewing the following website about PIXAR ANIMATION (Click Here).  Please watch the video on the bottom of the main page ("25 Years of Pixar Animation").  If you do not have access to technology, you may sit quietly and review the following video:  https://www.youtube.com/watch?v=Sfzy05M-nzY  Make sure you take some notes while you watch.

When you are done viewing the video you will discuss, as a class, some of the videos and movies you are familiar with, and how they were made.  Please be specific about the techniques and animation used in the video you just watched.  How has animation changed over the course of history, and where could it be going?  What are some of the technologies used that are new, and how are we using these technologies in class to create our own video clips.  Please review the PIXAR DIGITAL ANIMATION PRESENTATION here.  Show the following PIXAR Animation SHORT FIlm: "That Was So Cute Bird" (Click Here)

When you have completed the discussion, you should open the following Google Document "History of Digital Animation Worksheet"  Make sure you click FILE and MAKE A COPY to put one in your Google Drive.  Make sure you SHARE your COPY with me as soon as you create it, to turn it in.  Then you may follow the directions and complete the research portion of the project.  If you do not have access to a computer or Ipad, please complete the printed copy on your own for homework.  You may turn it in tomorrow.

Finally,  Please spend some time working on your Digital Animation Project.  Make sure you re-read ALL DIRECTIONS, and make sure you are completing the project correctly.  SHARE the project you have created in your Google Drive for credit.

VOCABULARY
Animation A filmmaking technique where the illusion of motion is created frame-by-frame. The word comes from the Latin word, "anima," meaning "life" or "soul". 

Animator The person who draws the moving character in an animated film. 

Background A flat piece of artwork that is the setting for a moving character in an animated film. A background could be a picture of a forest, a sky, a room, or a castle. 

Cel A clear piece of plastic on which the animator's finished drawings are painted. The cel is clear so that when placed over the background, the animated characters appear to be in a setting. 

Frame An individual still picture on a strip of film. 24 frames equal one second of a motion picture. 

Frame-by-frame The filmmaking technique in animation where each frame is exposed one at a time and the object being photographed is slightly altered for each picture. 

Ink and Paint The step in cel animation where the animator's drawings are placed on cels to be photographed. A drawing is outlined on the front of the cel with black ink, while the back of the cel is painted. 

Kinestasis (Kin-e-sta'-sis) An animation technique using a series of still photographs or artwork to create the illusion of motion. 

Model Sheet A reference sheet for animators that shows a number of different poses of an animated character. The model sheet also shows how characters relate in size to other characters. 

Pixilation (Pik si la' shun) A stop-motion technique in which life-size props or live actors are photographed frame-by-frame. When viewed, they appear to be moving at a fast speed. 

Script The written story of a film that supplies dialogue, camera moves, background, staging and action. 

Squash and Stretch A drawing technique used by animators and originally developed at the Disney Studio to show exaggerated movements in characters. For example, if you wanted a character to jump, you would draw him close to the ground as if 'squashed' and then you would 'stretch' him out as he went into the air. 

Storyboard A "storyboard" is a visual representation of a story. Pictures can be sketched on pieces of paper and pinned to a large board, or they can be drawn on a large piece of paper, comic-book style, to represent scenes in a film. A story sketch should show character, attitude, feelings, entertainment, expressions, type of action, as well as telling the story of what's happening. When you look at a board, it should reflect the feeling of the sequence so the viewer starts to pick up some excitement and stimulation. A story sketch artist at an animation studio us usually an artist who has special interest in illustration, design, appearance, and character. 

 Zoetrope (zo'-e-trop) An early animation device that spins drawings in a revolving drum to create the illusion of motion. Inbetweens Drawings that are in between the drawings that are at the beginning and end poses.

Extremes Drawings that are at the beginning and end of a particular pose.

RESOURCES


ACADEMIC/LEARNING OBJECTIVE
Scholars Students will learn about the History of Digital Animation through online research and classroom discussion. Scholars will be able to create "mini" animations using an online application.  Scholars will also continue creating the basic drawing that will be used for a future "line-art" digital animation project.  Scholars will send and email to Mr. S (hscribner@ccs.us) about the "History of Animation" and discuss what they like, or do not like about the project.  You must write at least 4-5 sentences in paragraph form.  State your position about the project, and provide facts and opinions to defend your position. RESTATE the Question, ANSWER the Question, CITE your Evidence, EXAMPLES of your Evidence in your conclusion.  Make sure you wrap up your thoughts with a SUMMARY sentence.

  STUDENTS WILL ENTER THE CLASS QUIETLY AND BEGIN WORKING! 

Scholars will sign into Google Drive as they enter the class.  Scholars will read all directions on this post thoroughly and review the YouTube video about the "History of Digital Animation".  Students will discuss various animation techniques presented in the video.  Students will then complete a History of Digital Animation Worksheet using online resources.  Students may use the balance of time left to work on their own digital animation projects that are previously listed on the Class Assignment Site.

THANK YOU FOR YOUR ATTENTION AND POSITIVE ATTITUDE TODAY!

Standards Covered In This Class 
PA 3.7.7 & 11 Section C / ISTE 2011
CSTA Tied With Common Core ELA/Math rev. 2011

Wednesday, May 17, 2017

Digital Animation Made Easy (MP4)

Today you will begin to create a Digital Animation Video Clip. There are many resources for creating digital movies, as listed below. Before class is over, read all directions in this post and complete two tasks: 1. Create and Email a Dvolver Animation Scene to Mr. S for credit. 2. Open Google Slides/PowerPoint on Computer and begin to create a "stick-figure" background scene for your longer digital animation using the draw tools found in each of those programs/applications. Tomorrow you will be using your scene to create a 25-slide (minimum) animated scene. Eventually you will EXPORT your slides as Images (JPEG) and using MS Movie Maker to create a Digital Animation with Music, Titles, and Credits.

When you make animation you have to create each picture on the film.
There are normally 25 pictures per second. When animating we recreate the laws of nature as we are able to relate to the action. However, with animation we can do a lot more than just follow the laws of nature. We can do anything, we can tell the story just as it is in our dreams.

Animation is a tool of communication.
When we animate we must not forget to put idea and intention in the movements. A movement without idea and intention is boring. Another great communication tool is the contrast; fast/slow, backwards/forwards and so on. If we remember this it makes us animate better. So if you want to animate something going up, you think go down first. If you you want to stretch your character, you squash him first. The best thing is to do the movement yourself or make a friend do it so you can study the movement. This also helps you plan your animation. The better you know what to do, the better you can animate it.

See The Animation Section of ANIMWORK (Click Here) for more information about this project.
I Can't Wait, I Want To Make Something Right Now!  Try using DVOLVER.com to make a mini-animation:  http://www.dvolver.com/moviemaker/make.html  

A Little More Advanced:  Try the ZIMMERTWINS website for a longer animations made easy. You could have them talk to each other, about different things, or create news-style reporting cartoons.

Learn More About It:  http://www.awn.com/blog/teach-yourself-animation-art-timing  How do I learn animation? For those with a school nearby and some time on their hands, it’s no problem. But for those with limited options, here are some resources to help teach yourself animation. And a step-by-step guide:  http://www.awn.com/blog/teach-yourself-animation-2d-tools-part-1

You Could Also Check Out:  A European partnership created this guide to help teachers learn more about using animation to teach. With some basics in place such as how to create a good story and what tools to use, ANIMWORK puts everything into perspective for any teacher who wants to create his or her own animation.
DIGITAL SCENE & BACKGROUND PICTURE CREATION PROJECT DIRECTIONS

A.  CREATE A DVOLVER CARTOON AND SEND IT FOR CREDIT TODAY!

B.  CREATE A BACKGROUND SCENE TO START WITH:
Step 1: Log into Google or Open Microsoft PowerPoint on your Computer

Step 2: Create NEW Slides Presentation or NEW Presentation in PowerPoint

Step 3: Use the Drawing Tools to make a stick figure scene. Make sure to place specific layers in order and use a variety of colors and styles to make it vibrant.

Step 4: Export you Presentation/Slide as an Image and Upload to Google Drive
Step 5: SHARE your Image with Mr. S (hscribner@ccs.us) for credit.

C. ANIMATE IT:
Your project must include at least 30 slides.  It must have at least 3 layers of depth:  Foreground, Middle Ground, Background.  It must have at least 3 things moving during the course of the animation.  Your motion must incorporate LAYERS of movement where items move in-front or behind each other.  You must Upload and SHARE your project with instructor using Google Drive for credit.

D.  MAKE IT INTO A MOVIE:
Step 1.  Open your project in Google Slides/MS Powerpoint.  (If you created it in Google Slides you must Download it in MS Powerpoint to Export the slides together.

Step 2.  EXPORT your slides as JPEG Image Files to the Desktop.

Step 3.  IMPORT your JPEG Image Files into MS MOVIE MAKER.

Step 4.  Using MS MOVIE MAKER, you must create a Digital Animation "Short-Film" by making each image "flash" for around 1/2-second each.  This will give the impression that the images are animated.  You should add Titles, Credits, and a short burst of music to finish the film.

Step 5.  SAVE MOVIE as an MP4 file, Upload it to Google Drive, and SHARE it with Mr. S for credit.  
Have Fun with this project.  If you would like to know more, here is the original link to 50 more digital animation websites at TEACHTHOUGHT.COM (Click Here)!  Good Luck!
ACADEMIC/LEARNING OBJECTIVE
Scholars will learn the basics of Digital Animation.  Scholars will be able to create "mini" animations using an online application.  Scholars will also start creating the basic drawing that will be used for a future "line-art" digital animation project.  Scholars will be able to complete a Constructed Response about the "History of Animation" and discuss what they like, or do not like about the project.
  STUDENTS WILL ENTER THE CLASS QUIETLY AND BEGIN WORKING! 
Scholars will sign into Google Drive as they enter the class.  Scholars will read all directions on this post thoroughly and respond to the Constructed Response found on Google Classroom.  Scholars will direct their browsers to DVOLVER and spend time creating a "MINI" animation project.  They must include text and choose backgrounds and themes.  When complete, they will email their project to Mr. S for review.  Scholars will then follow the directions above to begin to create a "line-art" background for a future digital animation project.
THANK YOU FOR YOUR ATTENTION AND POSITIVE ATTITUDE TODAY!
Standards Covered In This Class 
PA 3.7.7 & 11 Section C / ISTE 2011
CSTA Tied With Common Core ELA/Math rev. 2011

Monday, May 15, 2017

Personal Movie Marquis Project (MP4)

Have you ever wanted to make a video to post on YouTube, Twitter, or Facebook? With this tutorial, you will be able to add music, transitions and effects to images and video clips in order to make fun videos to share with your friends. You will need to have a Windows computer, and it will helpful to already have a folder with images or video clips, and at least one music file.




WINDOWS MOVIE MAKER INTRODUCTION
You will be making a number of movies as you get older and create presentations for class, family and friends.  Movie Maker is a free program that allows you to upload, edit, add titles and effects, and then publish a movie to send to people.  The more organized you are, the easier it will be to follow the steps below and use this software. 


Watch the following clip on your own to get an idea of what a Movie Marquis is.  You will then choose pictures, music, and effects to create a Personal Movie Marquis (PMM).  Your PMM is a short movie clip (10-15 seconds) that you will add to the end of any other movie you create. The Movie Marquis you are creating should be a reflection of your personality, and is intended to let people know who created the movie it is shown with.  A PMM can be used at the end or the beginning of a movie.  You should pretend you are creating a Movie Production Studio, and give some thought to the kind of movies and messages you would like to support.  Be creative and have fun with this project.  It can be serious, funny or anything you want it to be.  Please make sure you use the clip you created in Soundation for this project.  You may find pictures and other video clips online.



Please create a Personal Movie Marquis in Windows Movie Maker.  It should be 10 to 15 seconds long, and use audio, pictures/video, titles and effects.  You must create your music for this project with Soundation.  You may not use commercially available music.  When you have edited the movie and created it, please use the SAVE Movie Function to save the file and the video to the desktop.  Upload that file to your Google Drive and share it with me for credit for the project.



STEP BY STEP DIRECTIONS 

Step 1:  Download or Create Music with Soundation (You must EXPORT your Music as a .WAV file and place it on the Desktop of your Computer.


Step 1A:  You may need to use AUDACITY (See Windows Computer) to Load and EXPORT your music file from Soundation.  Here is how:

  • Choose Saved File from Soundation on Desktop.
  • Open Audacity and DRAG your Music File into the Audacity Workspace
  • Click FILE and EXPORT as WAV File.  Choose Desktop to save the new file too.  Use New WAV file
Step 2:  Find and Download 1-3 Pictures or Images you are interested in using.  Place those Images on the Desktop of your Computer.



Step 3:  Open Windows Movie Maker and using the FILE Menu click on NEW PROJECT



Step 4:  Name your Project "(Your Last Name) Marquis P(?)" and SAVE it to Desktop.



Step 5:  Use  the CHOOSE PHOTOS/VIDEO BUTTON to select video/image files to use.



Step 6:  Use the CHOOSE MUSIC BUTTON to select the audio file you will use.



Step 7:  Use the pointer to place images and pictures in the proper order for the video.



Step 8:  Use toolbars to enter TITLES and Text.



Step 9:  Use toolbars to add effects and transitions.



Step 10:  Save the final file to the DESKTOP.



Step 11:  Upload and SHARE your Final Movie Project using Google Drive.


DO NOT EMAIL ME YOUR FILE!
YOU MUST UPLOAD IT AND SHARE IT WITH ME FOR CREDIT!   



Grading Rubric:

  1. Within Time Limit = 15 points
  2. Clear Pictures = 15 points
  3. Titles = 15 points
  4. Appropriate Music = 15 points
  5. Effects / Transitions = 15 points
  6. GDrive Shared = 15 points
  7. Creative (Subjective - Mr. S) = 10 points

Total Score = x/100 points


Here are links to my BIG DADDY PRODUCTIONS 2016 Movies:   (FEB)      (SEP) 



Enjoy!!



- Mr S. 



You could also use this online site to create movies at home:  http://www.kizoa.com/Video-Editor


This is another music file I created in Garageband:




PMM QUALITY RUBRIC



CATEGORY4321
ConceptStudent has a clear picture of the message he/she is trying to convey.Student has a fairly clear picture of the message he/she is trying to convey.Student has brainstormed his/her message, but no clear focus has emerged.Student has spent little effort on brainstorming and refining his/her message.
OriginalityPresentation shows considerable originality and inventiveness. The content and ideas are presented in a unique and interesting way.Presentation shows some originality and inventiveness. The content and ideas are presented in an interesting way.Presentation shows an attempt at originality and inventiveness.Presentation is a rehash of other people's ideas and/or graphics and shows very little attempt at original thought.
Use of Graphics and ImagesAll graphics and images are attractive and support the theme/content.Most graphics and images are attractive and support the theme/content.Some graphics are attractive but a few do not seem to support the theme/content.Several graphics are unattractive AND detract from the content.
Digital Camera UsePictures are high quality. The main subject is in focus, centered, and of an appropriate size compared to other objects in the picture.Pictures are good quality. The main subject is not quite in focus, but is it is clear what the picture is about.Pictures are of marginal quality.The subject is in focus but it is not clear what the picture is about.No picture taken OR picture of poor quality.
Overall EffectivenessProject includes all material needed to gain a comfortable understanding of the topic.Project includes most material needed to gain a comfortable understanding of the topic, but is lacking one or two key elements.Project is missing more than two key elements.Project is lacking several key elements and has inaccuracies.

ACADEMIC/LEARNING OBJECTIVE
Students will be able to use Windows Movie Maker to create a short (10-15 second) Movie Marquis (Logo). Students will be given an introduction to Windows Movie Maker today. Before we start with Movie Maker, you will watch a short video about Movie Studio Logo’s. Please complete the Google Classroom Assignment.

Project: Each Student will create a Movie Marquis using Windows Movie Maker. You must be able to save your work, export your Movie, and upload it to your Google Drive. You will then SHARE your file with me for credit. 

YOU NEED YOUR OWN EARBUDS TO WORK ON THIS!

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Journal Entries 2012-2013

1. Introduction (9/10/12 - Weebly Journal)
2. 9/11 Reflection (9/11/12 - Email Instructor)
3. Internet Safety (9/19/12 - Weebly Journal)
4. Violence (9/20/12 - Weebly Journal)
5. Taylor Mali Conviction (9/25/12 Email Instructor)
6. 12x12x12 (10/1/12 - Weebly Journal)
7. Habit #1 Reflection (10-9-12 - Weebly Journal)
8. Habit #2 Reflection (10-24-12 - Weebly Journal)
9. Habit #3 Reflection (11-9-12 - Weebly Journal)
10. Interview a Veteran (11-12-12 - Email Instructor)
11. Digital Photography Reflection (11-19-12 Weebly)
12. Habit #4 Reflection (11-27-12 - Weebly Journal)
13. New Years Resolutions (01-03-12 - Weebly Journal)
14. Habit #5 Reflection (1-9-13 - Weebly Journal)
15. College Inquiry Project Reflection (1-14-13 - Weebly)
16. Habit #6 Reflection (2-6-13 - Weebly)
17. Habit #7 Reflection (2-11-13 - Weebly)
18. Indian Talking Stick (Covey) (2-20-13 Weebly)
19. Historical Figure Reflection (3-4-13 Weebly)
20. Investing vs Gambling Reflection (4-8-13 Weebly)
21. Poverty On My Block (4-15-13 Weebly)
22. Apartment Utility Cost Summary (5-13-13 Weebly)
23. Memorial Day Reflection (5-24-13 Weebly)

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